koth warmtic f10
About

Refreshed By:
Bereth
Warmtic has been around a while in Highlander but we noticed it was getting quite low reviews from players in ETF2L's last poll. Most changes you'll see here aim to only improve gameplay, not change. Most hiding/perch spots have been left in.
Update History
- fixedVarious small texture changes.
- addedAdded a bit of team colors to the sniper nests.
- improvementThinned the pillars outside near the dropdown.
- improvementChanged the invisible displacements to blockbullets.
- improvementChanged some of the playerclips to blockbullets.
- improvementBrightened up some light around the pillars near the dropdown.
- improvementChanged the clipping on the pillars near the point to help with splash.
- customCompiled using Fubar's BSPreveal.
- fixedAn issue with the point activation voice lines.
- improvementChanged the ordering of the spawn points.
- fixedFixed a barrel's fade time.
- fixedFixed a misaligned texture.
- fixedFixed a tiny hole in the fence by the tankers.
- fixedFixed the clipping around the fence on BLU side.
- improvementAdded a blockbullet for the openings of the elbow doors.
- improvementAdded glass in front of the computer panels above the crates
- improvementChanged some clipping to blockbullets in the elbows.
- improvementChanged some clipping to blockbullets on the floor entrance to yard.
- improvementMade a few props non-solid.
- customChanged the fence type under the big ramp.
- fixedA hole in the fence on BLU side by the window.
- improvementBrightened red side behind the crate doorway.
- improvementMinor visual tweaks.
- removedMany of the light poles in the spawn areas.
- customChanged the control point model.
- fixedFixed a lot of clipping.
- fixedRestarted the project to realign focus.
- fixedRemoved almost every gameplay change.
- fixedTidied up some previous changes.
- fixedRestarted the project to realign focus.
- improvementClosed a gap between the concrete area and the raised middle point.
- improvementFlattened out some of the ground by dropdown.
- improvementGeneral visual tweaks and improvements.
- improvementMoved the crate next to the left stairs to not catch projectiles.
- improvementMoved the lamp and barrel near the left spawn route.
- improvementThe clipping on some of the unusuable doors.
- improvementUpdated the clipping on a set of boxes that looked climbable to be climable.
- addedMore consistent patches under health and ammo.
- removedA crack shot next to the crates and little dropdown on mid.
- customMade the point hologram invisible.
- fixedA hole in the displacements on the left side of the house.
- fixedAn asymmetry at the edges of the tunnel entrance.
- improvementClipped around the box in banana.
- improvementClipped the far left pole when entering yard.
- improvementClipped the pole by the left route from spawn.
- improvementLowered the top crates on mid to cover up a crack shot.
- improvementSmoothed the blockbullets on the catwalk fence.
- improvementThe ground texture in the 3D Skybox.
- improvementTweaked some prop fade times.
- addedBlockbullets to the corners of the room at the bottom of the stairs.
- removedThe lamps by the catwalk.
- fixedPacked the map properly.
- fixedDetailsprites.
- fixedSome oddities on the roofs to the side of the point.
- fixedMiscolored mirroring on RED side.
- improvementClosed off an area under the main ramp to battlements.
- improvementThe clipping around the unusable door in the house.
- removedSome of the "warm" lighting from the windows.
- removedSome of the posts on the lamps in the most gameplay heavy areas.
- removedThe collision from several lights.
- fixedFilled hole in truck in the courtyard.
- fixedFilled hole in wall next to truck in the courtyard.
- fixedSewed displacement in the courtyard.
- fixedTexture bugs on mid.
- improvementAll stairs have been given blockbullets
- improvementCleaned up balcony.
- improvementCleaned up dropdown, its still just as dangerous but you won't get stuck in crouch.
- improvementCleaned up shack.
- improvementClipped ceiling in side rooms on mid.
- improvementGaps on side of the point have been filled with concrete.
- improvementGiven props that need it prop fade.
- improvementImproved when props fade out.
- improvementLadder clipped with block bullets (wont have same issue has rc4 with getting caught) near shack.
- improvementLower has been clipped, lights have had their clipping removed on mid.
- improvementMost props/brushes that created movement issues have either been deleted, clipped or had their collisions disabled.
- improvementSlightly better FPS.
- improvementStairway to balcony has been cleaned up.
- improvementWooden platform connecting shipping crate to balcony has been smoothed and clipped on mid.
- removedBroken window in house.
- removedBroken window on mid.
- removedLittle pole like object that sticks out on the ramp to the point has been removed and the ramp has been extended to the shipping crate on mid.
- removedRubble in house.
- removedUnnecessary lighting left over from koth_arctic.
- customHDR has been lowered slightly.